Designer HUB:
* Moved editor buttons onto a Tab control, future test editors will be placed on a separate tab titled 'Testing Editors' MUDEngine: * Currency.cs - Added Default Values to Properties * Door.cs - Added initial properties and door state * ProjectInformation.cs - Removed StartingLocation enum and moved to Objects/Environment/InitialLocation.cs * Room.cs - Added initial properties * TravelDirections.cs - Added initial travel direction enum. Room Editor binds to this enum. Additional directions added in the future will automatically be added to the Room Designer. * ProjectInformation.cs - ProjectName property renamed to GameTitle. Room Designer: * User interface re-constructed and is closer to the final state. Shouldn't change much from it's current configuration.
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10 changed files with 374 additions and 110 deletions
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MUDEngine/Objects/Environment/InitialLocation.cs
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MUDEngine/Objects/Environment/InitialLocation.cs
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namespace MUDEngine.Objects.Environment
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{
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public struct StartingLocation
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{
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public Room Room;
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public Zone Zone;
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public Realm Realm;
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}
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}
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