MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32). - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save() - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save(); - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time. MudGame: - began work on command execution from within the server while it's running.
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36 changed files with 365 additions and 297 deletions
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@ -17,7 +17,7 @@ namespace MudEngine.GameObjects.Environment
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{
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[Category("Door Settings")]
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[DefaultValue(false)]
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public bool IsLocked
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public Boolean IsLocked
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{
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get;
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set;
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@ -33,7 +33,7 @@ namespace MudEngine.GameObjects.Environment
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[Category("Door Settings")]
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[DefaultValue(0)]
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public int LevelRequirement
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public Int32 LevelRequirement
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{
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get;
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set;
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