MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32). - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save() - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save(); - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time. MudGame: - began work on command execution from within the server while it's running.
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@ -15,7 +15,7 @@ namespace MudEngine.GameObjects
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/// <summary>
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/// The value of this currency. It should be how many 'base currency' it takes to equal 1 of this currency
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/// </summary>
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public int Value
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public Int32 Value
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{
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get;
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set;
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