MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32). - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save() - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save(); - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time. MudGame: - began work on command execution from within the server while it's running.
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36 changed files with 365 additions and 297 deletions
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@ -9,7 +9,7 @@ namespace MUDCompiler
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{
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class Program
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{
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static void Main(string[] args)
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static void Main(String[] args)
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{
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Console.WriteLine("===========================");
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Console.WriteLine("MUD Engine Content Compiler");
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@ -20,7 +20,7 @@ namespace MUDCompiler
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Console.WriteLine("2): Exit Compiler");
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Console.Write("Enter Selection: ");
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string command = Console.ReadLine();
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String command = Console.ReadLine();
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//command error checking.
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if (String.IsNullOrEmpty(command))
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