Began initial work on the game world. World, Realm, Zone, Room and Doorway classes created but not implemented.
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18 changed files with 313 additions and 36 deletions
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@ -23,10 +23,13 @@ namespace MudEngine.GameScripts
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public XMLData SaveData { get; protected set; }
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public StandardGame Game { get; private set; }
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public BaseScript(StandardGame game, String name, String description)
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{
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this.Name = name;
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this.Description = description;
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this.Game = game;
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this.ID = Guid.NewGuid().ToString();
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@ -6,7 +6,7 @@ using System.Text.RegularExpressions;
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using System.IO;
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using System.Diagnostics;
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using MudEngine.Core.Interface;
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using MudEngine.Core.Interfaces;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Game.Environment;
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@ -5,7 +5,7 @@ using System.Text;
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using System.Text.RegularExpressions;
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using System.IO;
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using MudEngine.Core.Interface;
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using MudEngine.Core.Interfaces;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Game.Environment;
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33
MudEngine/WinPC_Engine/GameScripts/Commands/CommandLook.cs
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33
MudEngine/WinPC_Engine/GameScripts/Commands/CommandLook.cs
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@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Game.Environment;
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using MudEngine.Core.Interfaces;
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namespace MudEngine.GameScripts.Commands
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{
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public class CommandLook : ICommand
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{
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public string Name { get; set; }
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public string Description { get; set; }
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public List<string> Help { get; set; }
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public CommandLook()
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{
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this.Name = "Look";
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}
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public bool Execute(string command, StandardCharacter character)
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{
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return false;
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}
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}
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}
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MudEngine.Core.Interface;
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using MudEngine.Core.Interfaces;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Networking;
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using MudEngine.Core.Interface;
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using MudEngine.Core.Interfaces;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Networking;
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading;
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using MudEngine.Core.Interface;
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using MudEngine.Core.Interfaces;
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using MudEngine.Game;
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using MudEngine.Game.Characters;
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using MudEngine.Networking;
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