Changes project wide with this check-in.
MudCompiler: No longer works. Needs to be re-wrote to support the new Alpha 2.0 engine MudDesigenr: Removed most of the forms since we are not working on it. Only form left is Project Manager, which will be removed shortly as well. MudGame: No longer runs. All of the source code was removed due to MudEngine Alpha 2.0 source changing drastically. MudEngine: Alpha 2.0 source code finally checked-in. It contains the full re-build of the engine. A lot of new abstract classes have been added.
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5be2f9bf5b
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48 changed files with 2254 additions and 2021 deletions
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@ -54,20 +54,35 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ClassesPendingMigration\GameTime.cs" />
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<Compile Include="ClassesPendingMigration\GameWorld.cs" />
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<Compile Include="ClassesPendingMigration\Game.cs" />
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<Compile Include="ClassesPendingMigration\ICommand.cs" />
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<Compile Include="ClassesPendingMigration\Log.cs" />
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<Compile Include="ClassesPendingMigration\SecurityRoles.cs" />
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<Compile Include="ClassesPendingMigration\BaseStats.cs" />
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<Compile Include="Communication\OldServer.cs" />
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<Compile Include="Communication\Server.cs" />
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<Compile Include="Core\BaseCharacter.cs" />
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<Compile Include="Core\BaseCommand.cs" />
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<Compile Include="Core\BaseEnvironment.cs" />
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<Compile Include="Core\BaseGame.cs" />
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<Compile Include="Core\BaseItem.cs" />
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<Compile Include="Core\BaseObject.cs" />
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<Compile Include="Core\BaseServer.cs" />
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<Compile Include="Core\ICharacter.cs" />
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<Compile Include="Core\ICommand.cs" />
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<Compile Include="Core\ICommunicate.cs" />
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<Compile Include="Core\ICompiler.cs" />
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<Compile Include="Core\IEnvironment.cs" />
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<Compile Include="Core\IGameComponent.cs" />
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<Compile Include="Core\IObject.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\rScripting\rScripting.csproj">
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<Project>{BC1B32DA-7209-4B32-8171-A190EF21F5D6}</Project>
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<Name>rScripting</Name>
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</ProjectReference>
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<Compile Include="Runtime\CommandSystem.cs" />
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<Compile Include="Runtime\MudCompiler.cs" />
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<Compile Include="Runtime\ScriptFactory.cs" />
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<Compile Include="Runtime\ScriptObject.cs" />
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<Compile Include="Runtime\ScriptSystem.cs" />
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<Compile Include="World\Door.cs" />
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<Compile Include="World\Room.cs" />
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<Compile Include="World\TerrainType.cs" />
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<Compile Include="World\TravelDirections.cs" />
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<Compile Include="World\Zone.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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