Primarily a bug fix check-in
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10 changed files with 35 additions and 48 deletions
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@ -10,7 +10,7 @@ using MudEngine.Core;
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namespace MudEngine.Game.Environment
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{
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public class Zone : BaseScript, IGameComponent, ISavable, IUpdatable
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public class Zone : Environment
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{
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/// <summary>
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/// Gets or Sets the what stats
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@ -26,26 +26,6 @@ namespace MudEngine.Game.Environment
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this._RoomCollection = new List<Room>();
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}
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public void Initialize()
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{
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throw new NotImplementedException();
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}
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public void Destroy()
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{
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throw new NotImplementedException();
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}
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public string Filename
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{
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get { throw new NotImplementedException(); }
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}
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public void Update()
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{
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throw new NotImplementedException();
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}
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public Room CreateRoom(String name, String description)
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{
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Room room = new Room(this.Game, name, description, this);
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