Primarily a bug fix check-in
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10 changed files with 35 additions and 48 deletions
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@ -45,7 +45,10 @@ namespace MudEngine.Game.Characters
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/// </summary>
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public CharacterStats Stats { get; protected set; }
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//TODO: Should be Private/Protected?
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/// <summary>
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/// User account password
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/// </summary>
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//TODO: Character passwords should be a private set.
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public String Password { get; set; }
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/// <summary>
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@ -83,9 +86,6 @@ namespace MudEngine.Game.Characters
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/// </summary>
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public Boolean Connected { get; set; }
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//TODO: Add current location to characters
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//public IEnvironment CurrentLocation
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protected CommandSystem Commands { get; private set; }
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public Room CurrentRoom { get; private set; }
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@ -181,9 +181,14 @@ namespace MudEngine.Game.Characters
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/// <returns></returns>
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public virtual Boolean ExecuteCommand(string command)
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{
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Boolean result = false;
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if (this.Enabled && this.Connected)
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{
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Boolean result = Commands.Execute(command, this);
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result = Commands.Execute(command, this);
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if (!result)
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this.SendMessage("Invalid Command used.");
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SendMessage("");
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SendMessage("Command:", false);
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@ -191,7 +196,9 @@ namespace MudEngine.Game.Characters
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return result;
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}
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else
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{
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return false;
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}
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}
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/// <summary>
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@ -313,8 +320,8 @@ namespace MudEngine.Game.Characters
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this.SendMessage(String.Empty);
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//Log the user in.
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//TODO: What happens if result = false?
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Boolean result = this.ExecuteSilentCommand("Login");
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this.SendMessage(String.Empty);
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//Flags the character as fully logged in.
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