Primarily a bug fix check-in
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10 changed files with 35 additions and 48 deletions
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@ -125,9 +125,6 @@ namespace MudEngine.Core
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}
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}
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//Let the player know that it was not a valid command.
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//TODO: Implement another way of performing this. I don't want game related classes tied to the system.
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character.SendMessage("Invalid Command Used.");
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return false;
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}
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@ -205,7 +202,7 @@ namespace MudEngine.Core
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if (commandsFound.Count > 0)
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return commandsFound.ToArray();
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else
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return null;
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return new List<ICommand>().ToArray() ;
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}
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/// <summary>
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