MudEngine:

- Fixed the ScriptEngine and CommandEngine not loading Custom game commands from scripts.
 - BaseCharacter's Create, Initialize, Send and FlushConsole are now overridable via scripts.
 - Invalid commands are now printed to the player "Invalid Command."

MudGame:
 - Added CommandSay script that adds primitive chatting support. Only players within the same Room can see the messages.
 - Renamed California script to WorldCalifornia
 - Renamed MyGame script to EarthGame.
 - Added Clear command script for and Say command script for showing how to build custom commands for use with the game. The commands can only be added server-side, but used client-side.
This commit is contained in:
Scionwest_cp 2010-08-15 14:11:21 -07:00
parent bbd411fdd1
commit 93a27ca75f
10 changed files with 72 additions and 19 deletions

View file

@ -259,6 +259,9 @@ namespace MudEngine.Scripting
GameObjects.Add(obj);
}
}
//Lastly, send this assembly off to the CommandEngine so we can load commands from it for use as well.
CommandEngine.LoadCommandLibrary(assembly);
}
_AssemblyCollection.Clear();
}