Engine:
- Added GameCommands namespace for holding all of the game command classes - Added ICommand interface for game commands. - Added IPlayer interface for player classes. - Added CommandLook for prepping the Test Runtime for looking at environments. Misc: - Updated Mud Designer Project Roadmap file (MudDesigner.pod)
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6 changed files with 91 additions and 3 deletions
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@ -74,6 +74,7 @@
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<DependentUpon>Designer.cs</DependentUpon>
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</Compile>
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<Compile Include="MudEngine\FileSystem\SaveDataTypes.cs" />
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<Compile Include="MudEngine\GameCommands\CommandLook.cs" />
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<Compile Include="MudEngine\GameManagement\GameScript.cs" />
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<Compile Include="MudEngine\GameObjects\Bag.cs" />
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<Compile Include="MudEngine\GameObjects\BaseObject.cs" />
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@ -85,8 +86,10 @@
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<Compile Include="MudEngine\GameObjects\Environment\TravelDirections.cs" />
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<Compile Include="MudEngine\GameObjects\Environment\Zone.cs" />
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<Compile Include="MudEngine\GameObjects\Items\BaseItem.cs" />
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<Compile Include="MudEngine\Interfaces\ICommand.cs" />
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<Compile Include="MudEngine\Interfaces\IFileIO.cs" />
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<Compile Include="MudEngine\Interfaces\IGameObject.cs" />
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<Compile Include="MudEngine\Interfaces\IPlayer.cs" />
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<Compile Include="MudEngine\Interfaces\IQuest.cs" />
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<Compile Include="MudEngine\Interfaces\IRoom.cs" />
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<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
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