- Added GameCommands namespace for holding all of the game command classes
 - Added ICommand interface for game commands.
 - Added IPlayer interface for player classes.
 - Added CommandLook for prepping the Test Runtime for looking at environments.

Misc:
 - Updated Mud Designer Project Roadmap file (MudDesigner.pod)
This commit is contained in:
Scionwest_cp 2010-01-22 22:14:08 -08:00
parent 7c72fbb2e8
commit 85aae88e34
6 changed files with 91 additions and 3 deletions

View file

@ -74,6 +74,7 @@
<DependentUpon>Designer.cs</DependentUpon>
</Compile>
<Compile Include="MudEngine\FileSystem\SaveDataTypes.cs" />
<Compile Include="MudEngine\GameCommands\CommandLook.cs" />
<Compile Include="MudEngine\GameManagement\GameScript.cs" />
<Compile Include="MudEngine\GameObjects\Bag.cs" />
<Compile Include="MudEngine\GameObjects\BaseObject.cs" />
@ -85,8 +86,10 @@
<Compile Include="MudEngine\GameObjects\Environment\TravelDirections.cs" />
<Compile Include="MudEngine\GameObjects\Environment\Zone.cs" />
<Compile Include="MudEngine\GameObjects\Items\BaseItem.cs" />
<Compile Include="MudEngine\Interfaces\ICommand.cs" />
<Compile Include="MudEngine\Interfaces\IFileIO.cs" />
<Compile Include="MudEngine\Interfaces\IGameObject.cs" />
<Compile Include="MudEngine\Interfaces\IPlayer.cs" />
<Compile Include="MudEngine\Interfaces\IQuest.cs" />
<Compile Include="MudEngine\Interfaces\IRoom.cs" />
<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />