Re-wrote the MudCompiler project. It now supports compiling whole directories or single files using the new scripting engine.

This commit is contained in:
Scionwest_cp 2011-09-18 14:04:19 -07:00
parent cd68f3d042
commit 7bc89b294b
5 changed files with 357 additions and 37 deletions

View file

@ -6,7 +6,7 @@
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}</ProjectGuid>
<OutputType>Exe</OutputType>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MUDCompiler</RootNamespace>
<AssemblyName>MUDCompiler</AssemblyName>
@ -37,9 +37,14 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
@ -47,6 +52,12 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="frmCompiler.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="frmCompiler.Designer.cs">
<DependentUpon>frmCompiler.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
@ -55,6 +66,15 @@
<Project>{498943A8-DF5A-4DB0-B506-0BFF44788657}</Project>
<Name>MudEngine</Name>
</ProjectReference>
<ProjectReference Include="..\rScripting\rScripting.csproj">
<Project>{BC1B32DA-7209-4B32-8171-A190EF21F5D6}</Project>
<Name>rScripting</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="frmCompiler.resx">
<DependentUpon>frmCompiler.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MudEngine.Scripting;
@ -9,44 +10,10 @@ namespace MUDCompiler
{
class Program
{
[STAThread()]
static void Main(String[] args)
{
Console.WriteLine("===========================");
Console.WriteLine("MUD Engine Content Compiler");
Console.WriteLine("Version 0.1");
Console.WriteLine("===========================");
Console.WriteLine();
Console.WriteLine("1): Compile Scripts");
Console.WriteLine("2): Exit Compiler");
//Console.Write("Enter Selection: ");
Console.WriteLine("Out of engine compiling is currently not supported. Please review the documentation regarding in-engine compiling.");
String command = Console.ReadLine();
//command error checking.
if (String.IsNullOrEmpty(command))
{
Console.WriteLine("Invalid Command!");
System.Threading.Thread.Sleep(1000); //wait before shutting down so user sees invalid command
}
else if (Convert.ToInt16(command) >= 3)
{
Console.WriteLine("Invalid Command!");
System.Threading.Thread.Sleep(1000); //wait before shutting down so user sees invalid command
}
switch (Convert.ToInt16(command))
{
case 1:
CompileScripts();
break;
case 2:
return;
}
}
static void CompileScripts()
{
Application.Run(new frmCompiler());
}
}
}

140
MUDCompiler/frmCompiler.Designer.cs generated Normal file
View file

@ -0,0 +1,140 @@
namespace MUDCompiler
{
partial class frmCompiler
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.openDirectoryToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.openScriptToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem1 = new System.Windows.Forms.ToolStripSeparator();
this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.txtConsole = new System.Windows.Forms.RichTextBox();
this.menuStrip1.SuspendLayout();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// menuStrip1
//
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.fileToolStripMenuItem});
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
this.menuStrip1.Name = "menuStrip1";
this.menuStrip1.Size = new System.Drawing.Size(784, 24);
this.menuStrip1.TabIndex = 0;
this.menuStrip1.Text = "menuStrip1";
//
// fileToolStripMenuItem
//
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.openDirectoryToolStripMenuItem,
this.openScriptToolStripMenuItem,
this.toolStripMenuItem1,
this.exitToolStripMenuItem});
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20);
this.fileToolStripMenuItem.Text = "File";
//
// openDirectoryToolStripMenuItem
//
this.openDirectoryToolStripMenuItem.Name = "openDirectoryToolStripMenuItem";
this.openDirectoryToolStripMenuItem.Size = new System.Drawing.Size(170, 22);
this.openDirectoryToolStripMenuItem.Text = "Compile Directory";
this.openDirectoryToolStripMenuItem.Click += new System.EventHandler(this.openDirectoryToolStripMenuItem_Click);
//
// openScriptToolStripMenuItem
//
this.openScriptToolStripMenuItem.Name = "openScriptToolStripMenuItem";
this.openScriptToolStripMenuItem.Size = new System.Drawing.Size(170, 22);
this.openScriptToolStripMenuItem.Text = "Compile File";
this.openScriptToolStripMenuItem.Click += new System.EventHandler(this.openScriptToolStripMenuItem_Click);
//
// toolStripMenuItem1
//
this.toolStripMenuItem1.Name = "toolStripMenuItem1";
this.toolStripMenuItem1.Size = new System.Drawing.Size(167, 6);
//
// exitToolStripMenuItem
//
this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
this.exitToolStripMenuItem.Size = new System.Drawing.Size(170, 22);
this.exitToolStripMenuItem.Text = "Exit";
this.exitToolStripMenuItem.Click += new System.EventHandler(this.exitToolStripMenuItem_Click);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.txtConsole);
this.groupBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.groupBox1.Location = new System.Drawing.Point(0, 24);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(784, 538);
this.groupBox1.TabIndex = 1;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Compile Results";
//
// txtConsole
//
this.txtConsole.Dock = System.Windows.Forms.DockStyle.Fill;
this.txtConsole.Location = new System.Drawing.Point(3, 16);
this.txtConsole.Name = "txtConsole";
this.txtConsole.Size = new System.Drawing.Size(778, 519);
this.txtConsole.TabIndex = 0;
this.txtConsole.Text = "";
//
// frmCompiler
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(784, 562);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.menuStrip1);
this.MainMenuStrip = this.menuStrip1;
this.Name = "frmCompiler";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Mud Script Compiler";
this.menuStrip1.ResumeLayout(false);
this.menuStrip1.PerformLayout();
this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.MenuStrip menuStrip1;
private System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem openDirectoryToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem openScriptToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripMenuItem1;
private System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.RichTextBox txtConsole;
}
}

View file

@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace MUDCompiler
{
public partial class frmCompiler : Form
{
public frmCompiler()
{
InitializeComponent();
}
private void openDirectoryToolStripMenuItem_Click(object sender, EventArgs e)
{
rScripting.CompileEngine engine = new rScripting.CompileEngine();
FolderBrowserDialog browse = new FolderBrowserDialog();
browse.ShowDialog();
if (String.IsNullOrEmpty(browse.SelectedPath))
{
txtConsole.Text = "Compilation canceled.";
return;
}
bool isOK = engine.Compile(browse.SelectedPath);
if (isOK)
txtConsole.Text = "Compiled without error.";
else
txtConsole.Text = engine.Errors;
}
private void exitToolStripMenuItem_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void openScriptToolStripMenuItem_Click(object sender, EventArgs e)
{
rScripting.CompileEngine engine = new rScripting.CompileEngine();
OpenFileDialog browse = new OpenFileDialog();
browse.ShowDialog();
System.IO.FileInfo file = new System.IO.FileInfo(browse.FileName);
if (String.IsNullOrEmpty(browse.FileName))
{
txtConsole.Text = "Compilation canceled.";
return;
}
bool isOK = engine.Compile(file);
if (isOK)
txtConsole.Text = "Compiled without error.";
else
txtConsole.Text = engine.Errors;
}
}
}

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@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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The mimetype is used for serialized objects, and tells the
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