Added new Project: MudClient
- TODO: Read my ReadME - TODO: Change it into a GUI - Currently it is a console application, Telnet functionality needs to be added as well as \n\r | \r\n correction. Simply create a GUI for it and use the Networking/Client.cs file (see how it is used in the Program.cs).
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MudClient/Program.cs
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MudClient/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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// README: This is just a bare down tcp client. It'll work much better with the GUI, also in the receive thread, instead
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// of receiving one byte at a time your going to want to do what I did with the server and receive the msgs then check them
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// and act like a telnet client would for example the clear function.
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// Lastly for some reason I can't relog into my account it could possibly be because with client's Send, it'll add \n, you may
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// need to add \r\n or \n\r I'm not sure which order.
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// Any questions feel free to msg me on msn: u8sand@verizon.net or e-mail me u8sand@gmail.com
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namespace MudClient
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{
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class Program
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{
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static MudClient.Networking.Client client = new MudClient.Networking.Client();
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static Boolean quit = false;
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static void ReceiveThread()
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{
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string output;
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while (!quit)
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{
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if (!client.Receive(out output, 1))
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quit = true;
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else
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Console.Write(output);
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}
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}
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static void Main(string[] args)
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{
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string input,ip;
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int port;
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do
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{
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Console.Clear();
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Console.Write("IP: ");
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ip = Console.ReadLine();
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Console.Write("Port: ");
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input = Console.ReadLine();
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int.TryParse(input, out port);
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} while (!client.Initialize(ip, port));
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if (!client.Connect() || !client.Send("666", false)) // test send + client data
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Console.WriteLine("Failed to connect to server.");
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else
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{
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Thread r = new Thread(ReceiveThread);
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r.Start();
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while (!quit)
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{
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input = Console.ReadLine();
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if (!client.Send(input, true))
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quit = true;
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}
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r.Abort();
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}
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}
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}
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}
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