Mud Engine:

- Fixed a bug within MudScriptCompiler that prevented it from using standard .NET Types (would only support C# keywords).
 - Fixed a bug within MudScriptCompiler that prevented it from accessing Engine Type's from within Scripts.

Mud Game:
 - Changed all of the C# keywords (string, bool) back to .NET, cross-language keywords (String, Boolean).
   Example Scripts will compile regardless of what compiler is used to within the MudScriptCompiler.
This commit is contained in:
Scionwest_cp 2011-05-02 18:29:14 -07:00
parent 402be52e31
commit 7a0d1c5a74
11 changed files with 21 additions and 20 deletions

View file

@ -29,7 +29,7 @@ public class CommandGetTime : IGameCommand
public CommandGetTime()
{
//Instance the help collection and add our help information to it.
Help = new List<string>();
Help = new List<String>();
Help.Add("Gives you the current time and date in the game world.");
}