Mud Engine:
- Fixed a bug within MudScriptCompiler that prevented it from using standard .NET Types (would only support C# keywords). - Fixed a bug within MudScriptCompiler that prevented it from accessing Engine Type's from within Scripts. Mud Game: - Changed all of the C# keywords (string, bool) back to .NET, cross-language keywords (String, Boolean). Example Scripts will compile regardless of what compiler is used to within the MudScriptCompiler.
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11 changed files with 21 additions and 20 deletions
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@ -32,7 +32,7 @@ public class CommandExit : IGameCommand
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//Instance the help collection and add our help information to it.
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//Typically the Help content is placed within the constructor, but this particular help document
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//needs to access information from the player, so we will build our Help collection in the Execute command.
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Help = new List<string>();
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Help = new List<String>();
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Help.Add("Exits the game.");
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}
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