Mud Engine:
- Fixed a bug within MudScriptCompiler that prevented it from using standard .NET Types (would only support C# keywords). - Fixed a bug within MudScriptCompiler that prevented it from accessing Engine Type's from within Scripts. Mud Game: - Changed all of the C# keywords (string, bool) back to .NET, cross-language keywords (String, Boolean). Example Scripts will compile regardless of what compiler is used to within the MudScriptCompiler.
This commit is contained in:
parent
402be52e31
commit
7a0d1c5a74
11 changed files with 21 additions and 20 deletions
|
@ -24,7 +24,7 @@ public class CommandTeleport : IGameCommand
|
|||
|
||||
public CommandTeleport()
|
||||
{
|
||||
Help = new List<string>();
|
||||
Help = new List<String>();
|
||||
Help.Add("The Teleport command will teleport a player to a specified Room, regardless of where they are at.");
|
||||
Help.Add("Usage: Teleport playername FullyQualifiedRoomPath");
|
||||
Help.Add("Example: Teleport Billy MyRealm>MyZone>MyRoom");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue