Mud Engine:

- Fixed a bug within MudScriptCompiler that prevented it from using standard .NET Types (would only support C# keywords).
 - Fixed a bug within MudScriptCompiler that prevented it from accessing Engine Type's from within Scripts.

Mud Game:
 - Changed all of the C# keywords (string, bool) back to .NET, cross-language keywords (String, Boolean).
   Example Scripts will compile regardless of what compiler is used to within the MudScriptCompiler.
This commit is contained in:
Scionwest_cp 2011-05-02 18:29:14 -07:00
parent 402be52e31
commit 7a0d1c5a74
11 changed files with 21 additions and 20 deletions

View file

@ -24,7 +24,7 @@ public class CommandList : IGameCommand
public CommandList()
{
Help = new List<string>();
Help = new List<String>();
Help.Add("Using the List command, you can view a generated list of filenames that pertain to a supplied object type.");
Help.Add("Usage: List 'ItemType'");
Help.Add("Usage: List 'ItemName>ItemType'");