MudEngine:
- World Environment now fully saves to disk; only works with a player that has Admin privileges (All new players currently default to Admin privileges for ease of testing. Use SaveWorld command to save. - Adjusted how the Game class saved the players to be more efficient.
This commit is contained in:
parent
a52ccf8da9
commit
742b75eeb6
3 changed files with 13 additions and 1 deletions
|
@ -91,6 +91,8 @@ namespace MudEngine.GameObjects.Environment
|
|||
|
||||
public override void Save(String path)
|
||||
{
|
||||
path = Path.Combine(path, "Rooms");
|
||||
|
||||
base.Save(path);
|
||||
|
||||
String filename = Path.Combine(path, Filename);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue