Mud Engine:
- Added Controls namespace to the engine - Copied VisualContainer and RoomControl from Visual Designer to MUDEngine.Controls namespace - Added Control property to BaseObject, all objects now can have a custom UserControl that the Visual Designer will create during runtime when the object is dragged to the designer.
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13 changed files with 574 additions and 162 deletions
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@ -8,6 +8,7 @@ using System.Text;
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using System.Windows.Forms;
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using ManagedScripting;
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using MUDEngine;
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using MUDEngine.Controls;
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using MUDEngine.Objects;
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using MUDEngine.Objects.Environment;
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using MUDEngine.FileSystem;
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@ -133,11 +134,7 @@ namespace VisualDesigner
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//If the first page is still empty, use it
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if (page1.Text == "Empty")
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{
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page1.Text = currentScript.Name;
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if (currentScript.Name == "Room")
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{
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//page1.Controls.Add(new VisualComponents.RoomDesigner((Room)currentScript.Instance));
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}
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page1.Controls.Add(new MUDEngine.Controls.RoomControl((BaseObject)currentScript.Instance));
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break;
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}
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//Otherwise create a new page
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