Mud Engine:
- Added Controls namespace to the engine - Copied VisualContainer and RoomControl from Visual Designer to MUDEngine.Controls namespace - Added Control property to BaseObject, all objects now can have a custom UserControl that the Visual Designer will create during runtime when the object is dragged to the designer.
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13 changed files with 574 additions and 162 deletions
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@ -105,7 +105,7 @@ namespace RoomDesigner
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method.IsOverride = true;
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method.Modifier = ManagedScripting.CodeBuilding.ClassGenerator.Modifiers.Public;
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method.Code = new string[] { "base." + method.Name + "();" };
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script = script.Insert(_CurrentRoom.Script.Length, method.Create());
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script = script.Insert(_CurrentRoom.Script.Length, method.Create() + "\n");
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}
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_CurrentRoom.Script = script;
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}
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@ -338,7 +338,7 @@ namespace RoomDesigner
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private void tabControl1_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (tabControl1.SelectedTab.Text == "Script")
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if (tabObjects.SelectedTab.Text == "Script")
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{
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txtScript.Text = _CurrentRoom.Script;
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}
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