CharacterStats.ToString() now returns a formatted string with all of the stats.

StandardGame and it's Child Classes display the name of the game when ToString() is invoked.
Realm and Zone save/load code is completed.
This commit is contained in:
Scionwest_cp 2012-03-11 13:25:32 -07:00
parent ee3cd897f2
commit 706c770dd7
6 changed files with 133 additions and 15 deletions

View file

@ -1,4 +1,4 @@
using System;
//using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -17,5 +17,17 @@ namespace MudEngine.Game.Characters
public int Wisdom { get; set; }
public int Charisma { get; set; }
public int Experience { get; set; }
public override string ToString()
{
return
"Strength:" + this.Strength.ToString()
+ ".Dexterity:" + this.Dexterity.ToString()
+ ".Constitution:" + this.Constitution.ToString()
+ ".Intelligence:" + this.Intelligence.ToString()
+ ".Wisdom:" + this.Wisdom.ToString()
+ ".Charisma:" + this.Charisma.ToString()
+ ".Experience:" + this.Experience.ToString();
}
}
}