MudEngine:
- Player movement command now fully implemented. - Game.GetRealm() added to retrieve a Realm within the games RealmCollection property - Game.End() added to perform game ending duties and shut down the Server - Server now loses opened threads. - Player.Move() added to move the player from Room to Room. - Room.DoorwayExist() tweaked to work with the new way Environments are managed. MudGame: - Now executes the Look command on startup so the player can see where they are located at. - Implements the new Game.End() method and fixes the game hanging upon exit.
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7 changed files with 57 additions and 10 deletions
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@ -116,11 +116,11 @@ namespace MudEngine.GameObjects.Environment
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IsSafe = false;
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}
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public bool DoorwayExist(string travelDirection)
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public bool DoorwayExist(AvailableTravelDirections travelDirection)
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{
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foreach (Door door in Doorways)
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{
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if (door.TravelDirection.ToString().ToLower() == travelDirection.ToLower())
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if (door.TravelDirection == travelDirection)
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return true;
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}
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