MudEngine:

BaseGame.IsRunning property added.

MudGame:
Removed all of the old scripts.  They will be re-wrote.
MudGame will become a template project.  Including a template Game that inherits from BaseGame, along with template characters and items.
MudGame.cs added.  Initial Game class.  It does not support environment loading at this time.
Program.cs re-wrote to run the game in a while() loop checking MudGame.IsRunning propery and calling the MudGame.Update() method each iteration.
Deleted the Settings.ini file.  I want to use something different.
This commit is contained in:
Scionwest_cp 2011-10-01 22:36:42 -07:00
parent a365256d53
commit 68d49a4160
23 changed files with 131 additions and 1753 deletions

View file

@ -11,7 +11,13 @@ namespace MudGame
{
static void Main(String[] args)
{
MudGame game = new MudGame();
game.Initialize();
while (game.IsRunning)
{
game.Update();
}
}
}
}