- Fixed strange errors with client
- No longer holds on startup for other Players - Was crashing when I exited with multiple players because the filename was "", so I uncommented the line making the filename and that did the trick. - Fix: Does it really save? lol. - Fix: On startup I get a spam of "Loaded MudDesigner.dll", I'd fix but I don't know where it is o.O
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3 changed files with 5 additions and 7 deletions
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@ -78,7 +78,7 @@ namespace MudEngine.Networking
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}
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} while (sub < 0);
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players[sub].client = server.Accept();
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//players[sub].Initialize();
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players[sub].IsActive = true;
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clientThreads[sub] = new Thread(ReceiveThread);
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clientThreads[sub].Start((object)sub);
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}
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