- Fixed strange errors with client

- No longer holds on startup for other Players
- Was crashing when I exited with multiple players because the filename was "", so I uncommented the line making the filename and that did the trick.
- Fix: Does it really save? lol.
- Fix: On startup I get a spam of "Loaded MudDesigner.dll", I'd fix but I don't know where it is o.O
This commit is contained in:
u8sand_cp 2010-08-02 06:40:18 -07:00
parent 368cdb00ee
commit 5c8c5b6ba1
3 changed files with 5 additions and 7 deletions

View file

@ -78,7 +78,7 @@ namespace MudEngine.Networking
}
} while (sub < 0);
players[sub].client = server.Accept();
//players[sub].Initialize();
players[sub].IsActive = true;
clientThreads[sub] = new Thread(ReceiveThread);
clientThreads[sub].Start((object)sub);
}