Removed old engine classes. Needs to be done prior to checking-in the new engine classes re-wrote from ground up.
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39 changed files with 201 additions and 3300 deletions
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@ -54,40 +54,14 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Core\BaseCommand.cs" />
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<Compile Include="Core\BaseEnvironment.cs" />
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<Compile Include="Core\BaseGame.cs" />
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<Compile Include="DAL\SaveDataPaths.cs" />
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<Compile Include="Commands\CommandSystem.cs" />
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<Compile Include="Game\GameTime.cs" />
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<Compile Include="Game\GameWorld.cs" />
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<Compile Include="DAL\FileManager.cs" />
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<Compile Include="DAL\SaveDataTypes.cs" />
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<Compile Include="DAL\XmlSerialization.cs" />
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<Compile Include="Game\Game.cs" />
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<Compile Include="Game\ICommand.cs" />
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<Compile Include="Game\Log.cs" />
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<Compile Include="Game\SecurityRoles.cs" />
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<Compile Include="Items\Bag.cs" />
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<Compile Include="Core\BaseObject.cs" />
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<Compile Include="Core\BaseCharacter.cs" />
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<Compile Include="Game\BaseStats.cs" />
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<Compile Include="Communication\DialogChat.cs" />
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<Compile Include="Scripting\CompileEngine.cs" />
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<Compile Include="Scripting\ScriptFactory.cs" />
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<Compile Include="Scripting\ScriptObject.cs" />
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<Compile Include="World\Door.cs" />
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<Compile Include="World\Realm.cs" />
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<Compile Include="World\Room.cs" />
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<Compile Include="World\StartingLocation.cs" />
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<Compile Include="World\TerrainType.cs" />
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<Compile Include="World\TravelDirections.cs" />
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<Compile Include="World\Zone.cs" />
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<Compile Include="Core\BaseItem.cs" />
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<Compile Include="Items\Currency.cs" />
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<Compile Include="Communication\Server.cs" />
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<Compile Include="ClassesPendingMigration\GameTime.cs" />
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<Compile Include="ClassesPendingMigration\GameWorld.cs" />
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<Compile Include="ClassesPendingMigration\Game.cs" />
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<Compile Include="ClassesPendingMigration\ICommand.cs" />
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<Compile Include="ClassesPendingMigration\Log.cs" />
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<Compile Include="ClassesPendingMigration\SecurityRoles.cs" />
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<Compile Include="ClassesPendingMigration\BaseStats.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Scripting\MudScriptCompiler.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\rScripting\rScripting.csproj">
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