Removed old engine classes. Needs to be done prior to checking-in the new engine classes re-wrote from ground up.
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39 changed files with 201 additions and 3300 deletions
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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namespace MudEngine.Core
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{
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public abstract class BaseEnvironment : BaseObject
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{
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[Category("Environment Information")]
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[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
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[DefaultValue("You don't smell anything unsual.")]
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public String Smell { get; set; }
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[Category("Environment Information")]
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[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
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[DefaultValue("You hear nothing of interest.")]
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public String Listen { get; set; }
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[Category("Environment Information")]
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[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
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[DefaultValue("You feel nothing.")]
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public String Feel { get; set; }
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public BaseEnvironment(BaseGame game) : base(game)
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{
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this.Feel = "You feel nothing.";
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this.Listen = "You hear nothing of interest.";
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this.Smell = "You don't smell anything unsual.";
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}
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public virtual void OnEnter()
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{
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}
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public virtual void OnExit()
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{
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}
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}
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}
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