Removed old engine classes. Needs to be done prior to checking-in the new engine classes re-wrote from ground up.
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39 changed files with 201 additions and 3300 deletions
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using System;
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using System.Collections.Generic;
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using MudEngine.GameManagement;
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using MudEngine.GameObjects.Characters;
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using MudEngine.GameObjects.Environment;
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namespace MudEngine.Commands
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{
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public abstract class BaseCommand : IGameCommand
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{
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public Boolean Override { get; set; }
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public String Name { get; set; }
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//public String Name { get; set; }
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public List<String> Help { get; set; }
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protected Realm realm;
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protected Zone zone;
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protected Room room;
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protected BaseCharacter player;
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protected Boolean isEditing;
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public BaseCommand()
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{
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Help = new List<string>();
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}
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public abstract void Execute(String command, BaseCharacter player);
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}
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}
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