MudEngine:
- Added FileManager.GetDataCollection() Method for getting a collection of values that match the supplied parameter. This is used by environments for restoring saved object collections - World Restoration is now fully implemented. - Removed un-needed Log messages - Added a pushMessage parameter to Log.Write() allowing messages to be sent directly to the console instead of stacking them in a cache. All log messages now push the message by default.
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12 changed files with 282 additions and 81 deletions
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@ -91,11 +91,14 @@ namespace MudEngine.GameObjects.Environment
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public override void Save(String path)
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{
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path = Path.Combine(path, "Rooms");
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base.Save(path);
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String filename = Path.Combine(path, Filename);
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FileManager.WriteLine(filename, IsInitialRoom.ToString(), "IsInitialRoom");
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FileManager.WriteLine(filename, this.IsSafe.ToString(), "IsSafe");
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FileManager.WriteLine(filename, this.Realm, "Realm");
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FileManager.WriteLine(filename, this.Zone, "Zone");
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}
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/// <summary>
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