MudEngine:

- Added FileManager.GetDataCollection() Method for getting a collection of values that match the supplied parameter. This is used by environments for restoring saved object collections
 - World Restoration is now fully implemented.
 - Removed un-needed Log messages
 - Added a pushMessage parameter to Log.Write() allowing messages to be sent directly to the console instead of stacking them in a cache. All log messages now push the message by default.
This commit is contained in:
Scionwest_cp 2010-08-15 11:15:35 -07:00
parent 742b75eeb6
commit 5aa5504171
12 changed files with 282 additions and 81 deletions

View file

@ -73,8 +73,6 @@ namespace MudEngine.GameManagement
public CommandResults ExecuteCommand(String command, BaseCharacter player)
{
String commandKey = command.Insert(0, "Command");
if (Game.IsDebug)
Log.Write("Executing command: " + command);
foreach (String key in CommandEngine.CommandCollection.Keys)
{