MudEngine:

- BaseObject Saving and Loading fully implemented.
 - BaseCharacter Saving and Loading fully implemented.
 - Game.cs now contains SaveDataPaths property for allowing users to define where their data will be saved.
 -
This commit is contained in:
Scionwest_cp 2010-07-30 19:02:05 -07:00
parent 7f39821216
commit 4be5a831b1
8 changed files with 137 additions and 125 deletions

View file

@ -53,7 +53,10 @@
<Compile Include="Commands\CommandExit.cs" />
<Compile Include="Commands\CommandLook.cs" />
<Compile Include="Commands\CommandRestart.cs" />
<Compile Include="Commands\CommandSave.cs" />
<Compile Include="Commands\CommandWalk.cs" />
<Compile Include="Commands\CommandLoad.cs" />
<Compile Include="FileSystem\SaveDataPaths.cs" />
<Compile Include="GameManagement\CommandEngine.cs" />
<Compile Include="GameManagement\CommandResults.cs" />
<Compile Include="GameManagement\ICommand.cs" />