MudEngine:
- BaseObject Saving and Loading fully implemented. - BaseCharacter Saving and Loading fully implemented. - Game.cs now contains SaveDataPaths property for allowing users to define where their data will be saved. -
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8 changed files with 137 additions and 125 deletions
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@ -53,7 +53,10 @@
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<Compile Include="Commands\CommandExit.cs" />
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<Compile Include="Commands\CommandLook.cs" />
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<Compile Include="Commands\CommandRestart.cs" />
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<Compile Include="Commands\CommandSave.cs" />
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<Compile Include="Commands\CommandWalk.cs" />
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<Compile Include="Commands\CommandLoad.cs" />
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<Compile Include="FileSystem\SaveDataPaths.cs" />
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<Compile Include="GameManagement\CommandEngine.cs" />
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<Compile Include="GameManagement\CommandResults.cs" />
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<Compile Include="GameManagement\ICommand.cs" />
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