MudEngine:
- BaseObject Saving and Loading fully implemented. - BaseCharacter Saving and Loading fully implemented. - Game.cs now contains SaveDataPaths property for allowing users to define where their data will be saved. -
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8 changed files with 137 additions and 125 deletions
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@ -3,6 +3,7 @@
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public enum SaveDataTypes
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{
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Root,
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Player,
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Currencies,
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Realms,
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Zones,
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