MudEngine:
- Re-worked the command system. All commands now only need 2 arguments rather than 4. The actual command string and the Player - All commands updated to work with the new command system - Look command now works in the example MudGame - Realm now contains InitialZone for the starting Zone within that Realm. - Zone now contains InitialRoom for the starting Room within that Zone. - All Environment objects now contains a Initial property and Add() method for adding child objects. - BaseCharacter now contains a copy of Game - Revised Realm.GetZone() - Revised Zone.GetRoom() - Removed Zone.RebuildRoomCollection as content is currently no longer stored using physical files. - Added GameManagement.Log for logging errors and warnings to file. Use Log.Write().
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16 changed files with 213 additions and 114 deletions
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@ -46,14 +46,14 @@ namespace MudEngine.GameManagement
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/// <param name="Name"></param>
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/// <param name="Parameter"></param>
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/// <returns></returns>
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public static CommandResults ExecuteCommand(string command, BaseCharacter player, Game project, Room room)
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public static CommandResults ExecuteCommand(string command, BaseCharacter player)
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{
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string commandKey = command.Insert(0, "Command");
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foreach (string key in Commands.Keys)
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{
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if (commandKey.ToLower().Contains(key.ToLower()))
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{
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return Commands[key.ToLower()].Execute(command, player, project, room);
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return Commands[key.ToLower()].Execute(command, player);
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}
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}
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