- Zones build their Room collection during instancing.
- Zones can not be instanced without providing the owning realm in its constructor. - Started adding tooltips to the editors. - Zone Builder now checks if a Realm has been loaded yet or not prior to creating Zones. - Zone Builder will not allow Rooms to be created within new Zones until the Zone has been saved. - Zone Builder checks if a New Zone has not been saved yet prior to creating another New Zone - Renamed Room.ParentZone to Room.Zone to be consistent with the Realm and Zone classes.
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8 changed files with 460 additions and 98 deletions
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@ -37,7 +37,7 @@ namespace MudDesigner.MudEngine.GameObjects.Environment
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public List<Door> InstalledDoors;
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[Browsable(false)]
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public string ParentZone
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public string Zone
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{
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get;
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set;
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