- Zones build their Room collection during instancing.

- Zones can not be instanced without providing the owning realm in its constructor.
 - Started adding tooltips to the editors.
 - Zone Builder now checks if a Realm has been loaded yet or not prior to creating Zones.
 - Zone Builder will not allow Rooms to be created within new Zones until the Zone has been saved.
 - Zone Builder checks if a New Zone has not been saved yet prior to creating another New Zone
 - Renamed Room.ParentZone to Room.Zone to be consistent with the Realm and Zone classes.
This commit is contained in:
Scionwest_cp 2009-12-08 15:49:43 -08:00
parent f35e1b2ea7
commit 44431ecade
8 changed files with 460 additions and 98 deletions

View file

@ -37,7 +37,7 @@ namespace MudDesigner.MudEngine.GameObjects.Environment
public List<Door> InstalledDoors;
[Browsable(false)]
public string ParentZone
public string Zone
{
get;
set;