Major Changes:
- Rooms are now saved within the selected Zone. - Fixed Project Explorer not displaying project directory structure on Designer startup. Engine: - Re-wrote Zone.GetRoom() to use the more efficient LINQ query. - Zone.RefreshRoomList now saves itself after re-building the Room collection - UIRoomControl now has a public Rooms collection for use by the UIRoomEditor - UIRoomEditor now returns the modified UIRoomControl.Rooms collection to the Designers properties pane instead of an empty collection. Designer: - Project Explorer now displays project directory structure on load. This was broken during Designers Constructor re-write. - Added additional comments to increase readability of source.
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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using System.Xml.Serialization;
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namespace MudDesigner.MudEngine.GameObjects.Environment
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