Initial Check-in for Alpha 2.0 source code.
Includes working Telnet server, working command engine and Character code.
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MudEngine/WinPC_Engine/GameScripts/BaseScript.cs
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MudEngine/WinPC_Engine/GameScripts/BaseScript.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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namespace MudEngine.GameScripts
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{
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public class BaseScript
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{
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public String Name { get; set; }
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public String ID { get; set; }
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public String Description { get; set; }
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public BaseScript(String name, String description)
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{
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this.ID = Guid.NewGuid().ToString();
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}
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public override string ToString()
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{
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if (String.IsNullOrEmpty(this.Name))
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return this.GetType().Name + " without Name";
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else
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return this.Name;
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}
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}
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}
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