Initial Check-in for Alpha 2.0 source code.
Includes working Telnet server, working command engine and Character code.
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MudEngine/WinPC_Engine/Core/Interfaces/IGameComponent.cs
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MudEngine/WinPC_Engine/Core/Interfaces/IGameComponent.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MudEngine.Core.Interfaces
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{
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/// <summary>
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/// Provides an API for scripts that need to be Initialized and Destroyed during gameplay.
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/// </summary>
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public interface IGameComponent
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{
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/// <summary>
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/// Method for initializing any code that must be executed prior to anything else.
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/// </summary>
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void Initialize();
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/// <summary>
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/// Method for destroying any resources that the class might be using.
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/// </summary>
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void Destroy();
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}
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}
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