Networking Finally starting to be added :D

This commit is contained in:
u8sand_cp 2010-07-18 19:53:05 -07:00
parent c00c9b08b9
commit 3227210590
3 changed files with 83 additions and 0 deletions

View file

@ -69,6 +69,8 @@
<Compile Include="GameObjects\Environment\Zone.cs" /> <Compile Include="GameObjects\Environment\Zone.cs" />
<Compile Include="GameObjects\Items\BaseItem.cs" /> <Compile Include="GameObjects\Items\BaseItem.cs" />
<Compile Include="GameObjects\Currency.cs" /> <Compile Include="GameObjects\Currency.cs" />
<Compile Include="Networking\Server.cs" />
<Compile Include="Networking\Socket.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scripting\GameObject.cs" /> <Compile Include="Scripting\GameObject.cs" />
<Compile Include="Scripting\GameObjectCollection.cs" /> <Compile Include="Scripting\GameObjectCollection.cs" />

View file

@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MudEngine.Networking.Socket;
namespace MudEngine.Networking
{
class Server
{
public Server()
{
}
public ~Server()
{
}
private Socket server;
}
}

View file

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MudEngine.Networking
{
public const int UDP = 2;
class Socket
{
public Socket()
{
type = 0;
}
public ~Socket()
{
type = 0;
}
// all methods return int, 1 = success, -1 = error, > 1 are just extra info w/ success
// < -1, known error find it out with: (string)getError(er_code);
public int init()
{
return 0;
}
public int start()
{
return 0;
}
public int bind()
{
return 0;
}
public int listen()
{
return 0;
}
public int accept()
{
return 0;
}
public int end()
{
return 0;
}
public string getError(int er_code)
{
if (er_code > 0)
return "No Error";
switch (er_code)
{
default:
return "Unknown Error";
}
}
private int type; // 1 = TCP, 2 = UDP
private int stage;
}
}