Engine:
- Zone.RefreshRoomList method was renamed to Zone.RebuildRoomCollection. Designer: - Room Editor now adjusts all of a Rooms connected doorways to connect to a re-named Room. No need to manually load and edit each Room connected to 'Bedroom' after it was renamed from 'New Room'
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6 changed files with 63 additions and 3 deletions
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@ -105,7 +105,7 @@ namespace MudDesigner.MudEngine.GameObjects.Environment
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/// This is a time consuming process if there are a large amount of
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/// of rooms, use sparingly.
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/// </summary>
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public void RefreshRoomList()
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public void RebuildRoomCollection()
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{
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Rooms = new List<Room>();
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//Create our collection of Rooms.
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