Room save/load code under construction. Realized during implementation that I will need to re-work the environment save code due to how rooms doors are loaded and saved.
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9 changed files with 148 additions and 13 deletions
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@ -25,6 +25,8 @@ namespace MudEngine.GameScripts.Commands
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public bool Execute(string command, StandardCharacter character)
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{
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character.SendMessage(character.CurrentRoom.Name);
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character.SendMessage(character.CurrentRoom.Description);
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return true;
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}
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}
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