Room save/load code under construction. Realized during implementation that I will need to re-work the environment save code due to how rooms doors are loaded and saved.

This commit is contained in:
Scionwest_cp 2012-03-11 16:50:28 -07:00
parent 706c770dd7
commit 2c39c7538e
9 changed files with 148 additions and 13 deletions

View file

@ -25,6 +25,8 @@ namespace MudEngine.GameScripts.Commands
public bool Execute(string command, StandardCharacter character)
{
character.SendMessage(character.CurrentRoom.Name);
character.SendMessage(character.CurrentRoom.Description);
return true;
}
}