Room Designer:
* New Project added. Mud HUB: * Moved ExecuteApp method from frmMain.cs to Program.cs
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15 changed files with 728 additions and 60 deletions
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@ -24,67 +24,17 @@ namespace MudDesigner
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private void btnProjectManager_Click(object sender, EventArgs e)
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{
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ExecuteApp("Project Manager.exe");
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Program.ExecuteApp("Project Manager.exe");
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}
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private void btnCurrencyEditor_Click(object sender, EventArgs e)
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{
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ExecuteApp("Currency Editor.exe");
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Program.ExecuteApp("Currency Editor.exe");
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}
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private void ExecuteApp(string appName)
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private void btnRoomDesigner_Click(object sender, EventArgs e)
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{
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System.Diagnostics.Process process = new System.Diagnostics.Process();
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System.Diagnostics.ProcessStartInfo info = new System.Diagnostics.ProcessStartInfo();
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//If running in debug mode we need to hard-code the paths as during normal running of the apps
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//all of the apps are running within the Apps directory.
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#if DEBUG
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string[] apps = System.IO.Directory.GetFiles(@"C:\CodePlex\MudDesigner\", "*.exe", System.IO.SearchOption.AllDirectories);
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List<string> legalApps = new List<string>();
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foreach(string app in apps)
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{
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if ((!app.EndsWith(".vshost.exe"))
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&& (!app.EndsWith(".vshost.exe.manifest"))
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&& System.IO.Directory.GetParent(app).Name == "Debug"
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&& System.IO.Directory.GetParent(app).Parent.Name == "bin")
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{
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legalApps.Add(app);
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}
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}
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string filename = "" ;
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foreach(string app in legalApps)
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{
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if (System.IO.Path.GetFileName(app).ToLower() == appName.ToLower())
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{
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filename = app;
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break;
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}
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}
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info.FileName = filename;
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#else
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info.FileName = appName;
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#endif
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info.WindowStyle = System.Diagnostics.ProcessWindowStyle.Normal;
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info.WorkingDirectory = Application.StartupPath;
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process.StartInfo = info;
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try
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{
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process.Start();
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this.Hide();
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process.WaitForExit();
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}
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catch(Exception ex)
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{
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MessageBox.Show("ERROR:\n" + ex.Message, "Editor HUB", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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finally
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{
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process = null;
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this.Show();
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}
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Program.ExecuteApp("Room Designer.exe");
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}
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}
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}
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