- Room Linking development started
- Code Optimizations - Room Editor UI Tweaking - Doorway Editor added - Room Interface added. - Rooms now contain a Realm Property so that users can easily figure out what Realm a designated Room belongs to.
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10 changed files with 517 additions and 27 deletions
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@ -88,10 +88,18 @@
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<Compile Include="MudEngine\Interfaces\IFileIO.cs" />
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<Compile Include="MudEngine\Interfaces\IGameObject.cs" />
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<Compile Include="MudEngine\Interfaces\IQuest.cs" />
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<Compile Include="MudEngine\Interfaces\IRoom.cs" />
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<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
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<Compile Include="MudEngine\GameManagement\ProjectInformation.cs" />
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<Compile Include="MudEngine\FileSystem\FileManager.cs" />
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<Compile Include="MudEngine\GameManagement\QuestSetup.cs" />
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<Compile Include="MudEngine\UITypeEditors\UIDoorwayControl.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MudEngine\UITypeEditors\UIDoorwayControl.Designer.cs">
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<DependentUpon>UIDoorwayControl.cs</DependentUpon>
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</Compile>
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<Compile Include="MudEngine\UITypeEditors\UIDoorwayEditor.cs" />
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<Compile Include="MudEngine\UITypeEditors\UIRealmControl.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -118,6 +126,10 @@
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<DependentUpon>Designer.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="MudEngine\UITypeEditors\UIDoorwayControl.resx">
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<DependentUpon>UIDoorwayControl.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="MudEngine\UITypeEditors\UIRealmControl.resx">
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<DependentUpon>UIRealmControl.cs</DependentUpon>
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<SubType>Designer</SubType>
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