- Room Linking development started

- Code Optimizations
 - Room Editor UI Tweaking
 - Doorway Editor added
 - Room Interface added.
 - Rooms now contain a Realm Property so that users can easily figure out what Realm a designated Room belongs to.
This commit is contained in:
Scionwest_cp 2010-01-19 18:44:18 -08:00
parent 6c8678a624
commit 2a88141b02
10 changed files with 517 additions and 27 deletions

View file

@ -88,10 +88,18 @@
<Compile Include="MudEngine\Interfaces\IFileIO.cs" />
<Compile Include="MudEngine\Interfaces\IGameObject.cs" />
<Compile Include="MudEngine\Interfaces\IQuest.cs" />
<Compile Include="MudEngine\Interfaces\IRoom.cs" />
<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
<Compile Include="MudEngine\GameManagement\ProjectInformation.cs" />
<Compile Include="MudEngine\FileSystem\FileManager.cs" />
<Compile Include="MudEngine\GameManagement\QuestSetup.cs" />
<Compile Include="MudEngine\UITypeEditors\UIDoorwayControl.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MudEngine\UITypeEditors\UIDoorwayControl.Designer.cs">
<DependentUpon>UIDoorwayControl.cs</DependentUpon>
</Compile>
<Compile Include="MudEngine\UITypeEditors\UIDoorwayEditor.cs" />
<Compile Include="MudEngine\UITypeEditors\UIRealmControl.cs">
<SubType>Form</SubType>
</Compile>
@ -118,6 +126,10 @@
<DependentUpon>Designer.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="MudEngine\UITypeEditors\UIDoorwayControl.resx">
<DependentUpon>UIDoorwayControl.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="MudEngine\UITypeEditors\UIRealmControl.resx">
<DependentUpon>UIRealmControl.cs</DependentUpon>
<SubType>Designer</SubType>