Networking Continued, template classes finished. Next I'll add actual functionality.

This commit is contained in:
u8sand_cp 2010-07-18 20:30:57 -07:00
parent 3227210590
commit 27a1f617b8
3 changed files with 54 additions and 8 deletions

View file

@ -0,0 +1,81 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MudEngine.Networking.Socket;
// TODO: everything D:
namespace MudEngine.Networking
{
enum SocketType
{
TCP = 1,
UDP = 2
};
class ServerSocket : Socket
{
public ServerSocket()
{
port = 0;
stage = 0;
type = 0;
}
public ~ServerSocket()
{
port = 0;
stage = 0;
type = 0;
}
// all methods return int, 1 = success, -1 = error, > 1 are just extra info w/ success
// < -1, known error find it out with: (string)getError(er_code);
public int init(int p, SocketType st)
{
return 0;
}
public int start()
{
return 0;
}
public int bind()
{
return 0;
}
public int listen()
{
return 0;
}
public int accept()
{
return 0;
}
public int send()
{
return 0;
}
public int recv()
{
return 0;
}
public int end()
{
return 0;
}
public string getError(int er_code)
{
if (er_code > 0)
return "No Error";
switch (er_code)
{
default:
return "Unknown Error";
}
}
private int stage;
private int port;
private SocketType type;
}
}