MudEngine:
- Reverted Server code back to using player arrays rather than List<> so that the server will actually start and run again.
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5 changed files with 10 additions and 15 deletions
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@ -45,9 +45,6 @@ namespace MUDGame
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//Player must be instanced AFTER BuildRealms as it needs Game.InitialRealm.InitialZone.InitialRoom
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//property so that it can set it's starting room correctly.
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player = new BaseCharacter(game);
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//Add the player to the game.
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//Note once the server is fully implemented the player will be generated automatically by Game.
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game.PlayerCollection.Add(player);
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//Send game info to player
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Console.WriteLine(game.GameTitle);
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