MudEngine:

- Reverted Server code back to using player arrays rather than List<> so that the server will actually start and run again.
This commit is contained in:
Scionwest_cp 2010-07-29 19:07:09 -07:00
parent 9b023a2092
commit 2152a139b0
5 changed files with 10 additions and 15 deletions

View file

@ -45,9 +45,6 @@ namespace MUDGame
//Player must be instanced AFTER BuildRealms as it needs Game.InitialRealm.InitialZone.InitialRoom
//property so that it can set it's starting room correctly.
player = new BaseCharacter(game);
//Add the player to the game.
//Note once the server is fully implemented the player will be generated automatically by Game.
game.PlayerCollection.Add(player);
//Send game info to player
Console.WriteLine(game.GameTitle);