MudCompiler:

- included Player Script in Debug folder. Used for testing the compiler and Game.Start() function which loads the player script and adds it to the PlayerCollection
This commit is contained in:
Scionwest_cp 2010-07-24 10:37:04 -07:00
parent dbe1e693e5
commit 1a4655c30e

View file

@ -0,0 +1,3 @@
public class Player : MudEngine.GameObjects.Characters.Controlled.PlayerBasic
{
}