diff --git a/Mud Designer/MudEngine/GameObjects/Bag.cs b/Mud Designer/MudEngine/GameObjects/Bag.cs
new file mode 100644
index 0000000..7f72bbf
--- /dev/null
+++ b/Mud Designer/MudEngine/GameObjects/Bag.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using MudDesigner.MudEngine.GameObjects.Items;
+
+namespace MudDesigner.MudEngine.GameObjects
+{
+ public class Bag : BaseObject
+ {
+ ///
+ /// Gets or Sets the size of the bag.
+ ///
+ public int Size
+ {
+ get;
+ set;
+ }
+
+ private List Items { get; set; }
+
+ public void Add(BaseItem item)
+ {
+ if (Items.Count < Size)
+ Items.Add(item);
+ }
+
+ public int GetSlotsRemaining()
+ {
+ return Size - Items.Count;
+ }
+ }
+}
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/StartingLocation.cs b/Mud Designer/MudEngine/GameObjects/Environment/StartingLocation.cs
new file mode 100644
index 0000000..dd71bb6
--- /dev/null
+++ b/Mud Designer/MudEngine/GameObjects/Environment/StartingLocation.cs
@@ -0,0 +1,15 @@
+//MudEngine
+using MudDesigner.MudEngine.Attributes;
+using MudDesigner.MudEngine.FileSystem;
+using MudDesigner.MudEngine.GameObjects;
+using MudDesigner.MudEngine.GameObjects.Environment;
+
+namespace MudDesigner.MudEngine.GameObjects.Environment
+{
+ public struct StartingLocation
+ {
+ public string Room;
+ public string Zone;
+ public string Realm;
+ }
+}
\ No newline at end of file
diff --git a/Mud Designer/MudEngine/GameObjects/Environment/TravelDirections.cs b/Mud Designer/MudEngine/GameObjects/Environment/TravelDirections.cs
new file mode 100644
index 0000000..a2f4f22
--- /dev/null
+++ b/Mud Designer/MudEngine/GameObjects/Environment/TravelDirections.cs
@@ -0,0 +1,39 @@
+namespace MudDesigner.MudEngine.GameObjects
+{
+ public enum AvailableTravelDirections
+ {
+ None = 0,
+ North,
+ South,
+ East,
+ West,
+ Up,
+ Down,
+ }
+
+ public static class TravelDirections
+ {
+ public static AvailableTravelDirections GetReverseDirection(AvailableTravelDirections Direction)
+ {
+ switch (Direction)
+ {
+ case AvailableTravelDirections.Down:
+ return AvailableTravelDirections.Up;
+ case AvailableTravelDirections.East:
+ return AvailableTravelDirections.West;
+ case AvailableTravelDirections.None:
+ return AvailableTravelDirections.None;
+ case AvailableTravelDirections.North:
+ return AvailableTravelDirections.South;
+ case AvailableTravelDirections.South:
+ return AvailableTravelDirections.North;
+ case AvailableTravelDirections.Up:
+ return AvailableTravelDirections.Down;
+ case AvailableTravelDirections.West:
+ return AvailableTravelDirections.East;
+ default:
+ return AvailableTravelDirections.None;
+ }
+ }
+ }
+}
\ No newline at end of file