VisualComponents:

* Added custom container controller

VisualDesigner:
 * New editor designed similar to Visual Studio.
 * Loads MUDEngine.dll and places all classes inheriting from GameObject into the designers Object list.
This commit is contained in:
Scionwest_cp 2009-11-13 19:53:32 -08:00
parent 4cfd6177bb
commit 12f5776d21
16 changed files with 1288 additions and 0 deletions

View file

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4200
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace VisualDesigner.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}