VisualComponents:
* Added custom container controller VisualDesigner: * New editor designed similar to Visual Studio. * Loads MUDEngine.dll and places all classes inheriting from GameObject into the designers Object list.
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VisualDesigner/Program.cs
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24
VisualDesigner/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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namespace VisualDesigner
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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MUDEngine.Engine.ValidateProjectPath(Application.StartupPath);
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MUDEngine.FileSystem.FileSystem.FileType = MUDEngine.FileSystem.FileSystem.OutputFormats.XML;
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new frmMain());
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}
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}
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}
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