MudEngine:
- Updated all game commands to support the new Player.Send() method. Returning CommandResults is no longer supported. - Login command now executes the Look command upon completing login. - Look command now supports Rooms DetailDescription property. Use this for multi-line descriptions. - Several changes to the Restart command. Still not working fully however, it no longer calls duplicate methods. - Fixed Walk command not moving players around. - Loading engine commands no longer happens more than once. - Added additional Server Console log output - BaseCharacter.Send() now correctly displays content to the user and prints the "Command:" message to the player after every command completed. - The Server now sets Player.IsControlled to true when a player connects. - BaseCharacter.Send() checks if the game is multi-player or not. If it is, it prints to Console, if not then prints to telnet clients. Mud Offline Example: - Updated Zeroth Realm creation to use Room.DetailDescription now that the Look command supports it. - Updated the Game loop. No longer needs to print to the console due to the player.Execute() command automatically printing content to the console. Mud Server: - Removed player from server as it was not being used any longer.
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12 changed files with 116 additions and 61 deletions
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@ -57,17 +57,15 @@ namespace MUDGame
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Console.WriteLine("Available Commands are\n Look\n Exit\n Walk 'direction' where direction = north/south/east/west/up/down\n");
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//Invoke the Look command so the player knows whats around him/her
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Console.WriteLine(player.ExecuteCommand("Look"));
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player.ExecuteCommand("Look"); //Broken? has not been tested since CommandEngine changes.
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while (game.IsRunning)
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{
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/* No longer needed as player.ExecuteCommand() will place this for us.
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Console.Write("Command: ");
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Console.WriteLine(player.ExecuteCommand(Console.ReadLine()));
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*/
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player.ExecuteCommand(Console.ReadLine());
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}
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// - Exit command handles this now - game.Shutdown();
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Console.WriteLine("Press Enter to exit.");
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Console.ReadKey();
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}
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}
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}
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