Fixed a error in CommandLogin preventing the source from compiling. Didn't notice that prior to committing the previous change set.

This commit is contained in:
Scionwest_cp 2012-03-03 13:56:19 -08:00
parent 40b0d2be79
commit 0720393626
2 changed files with 5 additions and 1 deletions

View file

@ -39,7 +39,7 @@ namespace MudEngine.GameScripts.Commands
{ {
character.SendMessage("Enter your character name: ", false); character.SendMessage("Enter your character name: ", false);
String name = String.Empty; name = String.Empty;
Boolean isFound = false; Boolean isFound = false;
while (String.IsNullOrEmpty(name)) while (String.IsNullOrEmpty(name))

View file

@ -45,9 +45,13 @@ namespace WinPC_Server
Thread inputThread = new Thread(input.GetInput); Thread inputThread = new Thread(input.GetInput);
inputThread.Start(); inputThread.Start();
*/ */
//Game loops until it is disabled. //Game loops until it is disabled.
while (game.Enabled) while (game.Enabled)
{ {
//Only Game World components are updated.
//All Players are updated independently of this
//on their own Threads.
game.Update(); game.Update();
} }