Mud Engine:
GMTeleport checks to make sure the player using the command is indeed a GM.
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1 changed files with 5 additions and 7 deletions
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@ -24,14 +24,12 @@ namespace MudDesigner.MudEngine.GameCommands
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public CommandResults Execute(BaseCharacter player, ProjectInformation project, Room room, string command)
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{
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PlayerGM playerGM = new PlayerGM();
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bool foundGM = false;
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if (player is PlayerGM)
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{
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foundGM = true;
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}
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if (!foundGM)
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if (player is PlayerGM)
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{
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playerGM = (PlayerGM)player;
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}
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else
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return null;
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//TODO: Find the Realm/Zone/Room that the GM specified to teleport to.
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